Retired Petty Officer, 3rd class Sherman Phillips  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 4 (-1)111754
Self-assured
 
Skills
Astrogation 1
Carouse 0
Deception 0
Diplomat 1
Drive 0
Engineer (J-drive) 1
Engineer (Power) 1
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Mechanic 3
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Navy Line/Crew Able Spacehand15
Navy Flight Able Spacehand11
Navy Engineer/Gunner Petty Officer, 3rd class22
Believer Holy Warrior Hopeful-23
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Ignacio Thompson Contact 0 2 1 5 Suerrat (M/45)
Vance Roan Ally 3 1 0 0 Thaggeshi (M/43)
Relationship soured.
Icie Elliott Rival 0 3 1 1 Kargol (F/56)
Icie Elliott is in prison or otherwise trapped somewhere.
Htyarikah Eafta Earloeia Rival 1 1 0 1 Aslan (F/13)
Htyarikah Eafta Earloeia is out of contact doing something interesting but not suspicious.
Marvin Fillanes Rival 1 3 2 5 Dynchia (M/41)
Lydia Peck Rival 1 3 2 2 Thaggeshi (F/33)
Lydia Peck gains in power.
Minta Ross Ally 4 0 3 0 Dynchia (F/29)
Relationship altered.
Iva Romero Contact 1 1 0 2 Thaggeshi (F/63)
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Became a Drifter (Wanderer).
1 20 Suffer from a life-threatening illness.
2 20 Became a Navy (Line/Crew) with the new title Crewman.
2 24 Vessel participates in a diplomatic mission.
2 24 Gain a contact.
3 24 Attempted to change assignments.
3 24 Switched to Navy (Flight) with previous rank.
3 25 Vessel participates in a notable military engagement.
3 28 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
4 28 Attempted to change assignments.
4 28 Returned to Navy (Line/Crew).
4 30 Sherman Phillips join a gambling circle on board.
4 32 Promoted to Navy (Line/Crew) rank 1.
5 32 Continued as Navy (Line/Crew).
5 36 Vessel participates in a notable military engagement.
6 36 Continued as Navy (Line/Crew).
6 37 A new romantic starts. Gain an Ally.
7 40 Continued as Navy (Line/Crew).
7 43 Special assignment or duty on board ship.
7 44 Forced to muster out.
8 44 Returned to Drifter (Wanderer).
8 48 Drafted into Engineer/Gunner
8 48 Promoted to Drifter (Wanderer) rank 1.
9 48 Aging Crisis. Owe 30,000 for medical bills.
9 48 Retired at age 48.
9 48 Switched to Navy (Engineer/Gunner) with previous rank.
9 51 Special assignment or duty on board ship.
9 52 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Continued as Navy (Engineer/Gunner).
10 54 Sherman Phillips is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Became a Believer (Holy Warrior) with the new title Hopeful.
11 57 Sherman Phillips is caught in the periphery of a scandal.
11 57 Demoted to Believer (Holy Warrior) rank -1.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Continued as Believer (Holy Warrior).
12 61 Sherman Phillips is caught in the periphery of a scandal.
12 61 Demoted to Believer (Holy Warrior) rank -2.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 62 Continued as Believer (Holy Warrior).
13 65 Sherman Phillips come into conflict with a splinter group Sherman Phillips's own religion which maintains Sherman Phillips's version is the wrong one. Gain 1 Rivals.
14 65 Aging Crisis. Owe 40,000 for medical bills.
14 65 Retired.
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 73 Good fortune.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 76 Gained a contact.
17 77 Aging Crisis. Owe 10,000 for medical bills.
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