Retired Scout Sherman Williamson  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 79 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 5 (-1)111635
Oily skin, Suffering, Naive
 
Skills
Animals (Handling) 1
Carouse 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Melee (Unarmed) 1
Profession (Worker/Religion) 0
Recon 0
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Army Cavalry Private01
Merchant Merchant Marine Crewman01
Scout Courier Scout15
Believer Holy Warrior Hopeful-12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Odell Fullmore Enemy 0 3 6 2 Yilean (M/19)
Sol Little Contact 3 2 1 3 Dolphin, Imperium (M/64)
Sol Little’s relationships have begun to affect the character.
Tommy Wright Contact 6 1 1 1 Yilean (M/61)
reconciliation.
Lawrence Steward Contact 2 2 4 4 Libert (M/52)
Thelma Archer Contact 2 1 0 2 Yilean (F/52)
Hildred Candy Contact 1 1 1 0 Darrian, Imperium (F/52)
Hildred Candy belongs to an unusual cultural or religious group.
Lissie Edye Contact 2 1 0 3 Yilean (F/50)
Lissie Edye has life-changing event that creates new responsibilities.
Myrtle Male Enemy 0 4 1 0 Yilean (M/15)
Amos Bailey Enemy 0 4 1 1 Cafadan (M/43)
Grover Neal Enemy 0 5 1 0 Yilean (M/50)
Grover Neal’s relationships have begun to affect the character.
Kathrine Hawkins Ally 2 0 0 0 Azhanti (F/81)
Wayne Gilbert Contact 2 2 2 1 Yilean (M/60)
Wayne Gilbert has negatively life-changing event.
Lucien Harrington Contact 3 2 5 1 Dolphin, Imperium (M/47)
Lucien Harrington has had an unexpected run of good fortune lately.
Marilyn Cawley Ally 3 0 0 2 Ziadd (F/16)
Marilyn Cawley gains in influence.
Adele Murphy Contact 1 1 1 3 Yilean (F/30)
Leota Bailey Rival 0 1 1 4 Zhodani, Imperium (F/22)
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Became a Drifter (Barbarian).
1 19 Survived a risky adventure but gained nothing.
2 22 Continued as Drifter (Barbarian).
2 26 Sherman Williamson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Became a Army (Cavalry) with the new title Private.
3 27 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4 27 Failed to qualify for Merchant Marine (Merchant).
4 27 Submitted to the draft.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 28 A good deal ensures Sherman Williamson is living the high life for a few years.
5 31 Voluntarily left Merchant Marine
5 31 Became a Scout (Courier).
5 33 Spend several years jumping from world to world in Sherman Williamson's scout ship.
6 35 Continued as Scout (Courier).
6 39 Sherman Williamson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sherman Williamson fail to help. Gain an Enemy.
6 39 Nearly killed. Owe 45,000 for medical bills.
7 39 Attempted to change assignments.
7 39 Failed to qualify for Surveyor (Scout).
7 39 Continued as Scout (Courier).
7 43 Gained a contact.
8 43 Continued as Scout (Courier).
8 47 Sherman Williamson survey an alien world.
8 47 Promoted to Scout (Courier) rank 1 with the new title Scout.
9 47 Aging Crisis. Owe 40,000 for medical bills.
9 47 Retired at age 47.
9 47 Attempted to change assignments.
9 47 Failed to qualify for Explorer (Scout).
9 47 Continued as Scout (Courier).
9 48 Sherman Williamson's ship is damaged, and Sherman Williamson have to hitch-hike Sherman Williamson's way back across the stars to the nearest scout base.
9 48 Gain 6 Contacts. Gain 3 Enemies.
10 48 Aging Crisis. Owe 10,000 for medical bills.
10 48 Became a Believer (Holy Warrior) with the new title Hopeful.
10 50 Sherman Williamson is caught in the periphery of a scandal.
10 50 Demoted to Believer (Holy Warrior) rank -1.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Continued as Believer (Holy Warrior).
11 56 Sherman Williamson have been following false teachings!
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired.
12 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 62 Gained a contact.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 67 Gained a contact.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 72 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 10,000 for medical bills.
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