Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
24 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Navy (Engineer/Gunner). |
3 |
27 |
During a battle, defeat or victory depends on Sullivan Williamson's actions. The ship suffers severe damage and Sullivan Williamson is blamed for the disaster. Sullivan Williamson is court - martialled and discharged. |
4 |
27 |
Failed to qualify for Surveyor (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
33 |
Sullivan Williamson's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
35 |
Promoted to Scout (Surveyor) rank 2. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Failed to qualify for Performer (Entertainer). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
41 |
Betrayed by a friend. One of Sullivan Williamson's Contacts or Allies betrays Sullivan Williamson, ending Sullivan Williamson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
42 |
Moved to a new world. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Good fortune. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
77 |
Victim of a crime. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |