Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
21 |
Taylor Oliver accepted an offer of inducements to betray Taylor Oliver's faith. Gain 80,000 in cash. |
2 |
24 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Thrown into a brutal ground war |
3 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Continued as Army (Cavalry). |
4 |
32 |
Commanding officer takes an interest in Taylor Oliver's career. |
4 |
32 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
5 |
32 |
Voluntarily left Cavalry |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Taylor Oliver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
35 |
Contact with Government. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Taylor Oliver do not know what happened to Taylor Oliver. There is a gap in Taylor Oliver's memory. |
8 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Returned to Believer (Holy Warrior). |
8 |
41 |
Taylor Oliver come into conflict with a splinter group Taylor Oliver's own religion which maintains Taylor Oliver's version is the wrong one. Gain 1 Rivals. |
9 |
41 |
Retired. |
9 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Moved to a new world. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Spend time with an alien race. Gain a contact. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Amnesia. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |