Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Scarred. |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
25 |
Opponents of Ted Mccoy's belief system ambush Ted Mccoy. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Failed to qualify for Artist (Entertainer). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
31 |
Gain Enemy if Ted Mccoy don't already have one. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Attacked by enemies that Ted Mccoy easily defeat. |
5 |
36 |
Gain Enemy if Ted Mccoy don't already have one. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Ted Mccoy do not know what happened to Ted Mccoy. There is a gap in Ted Mccoy's memory. |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Failed to qualify for Colonist (Citizen). |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
41 |
Ted Mccoy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Ted Mccoy is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
Opponents of Ted Mccoy's belief system ambush Ted Mccoy. |
10 |
46 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Retired. |
11 |
47 |
Moved to a new world. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Gained a contact. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
A new romantic starts. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
74 |
Moved to a new world. |
18 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
75 |
A new romantic starts. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |