Retired 3rd Officer Turner Meyer  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 5 (-1)111955
Quick Tempered, Uncouth
 
Skills
Admin 0
Advocate 1
Athletics (Endurance) 1
Broker 0
Deception 0
Diplomat 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Gun Combat 0
Mechanic 1
Persuade 0
Pilot 0
Profession (Worker/Construction) 1
Recon 0
Science (Space Sciences) 0
Stealth 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Drifter Wanderer 01
Entertainer Journalist 01
Scout Explorer 02
Merchant Merchant Marine 3rd Officer33
Believer Holy Warrior Hopeful01
Retired 07
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Bernice Walsh Enemy 0 2 0 4 Sydite (F/32)
Bernice Walsh has had an unexpected run of good fortune lately.
Bernice Walsh has had an unexpected run of good fortune lately.
Alta Davidson Rival 0 2 1 1 Sydite (F/27)
Dulcie Mcarty Rival 1 1 1 1 Murrissi (F/36)
Dulcie Mcarty’s relationships have begun to affect the character.
Wendell Robinson Contact 0 2 4 0 Sydite (M/11)
Zoey Walsham Ally 1 1 1 3 Sydite (F/31)
An incident occured.
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 19 Severely injured. Fully recovered. Owe 30,000 for medical bills.
2 19 Failed to qualify for Worker (Citizen).
2 19 Became a Drifter (Wanderer).
2 23 Turner Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Became a Entertainer (Journalist).
3 27 Expose or are involved in a scandal of some sort.
4 27 Became a Scout (Explorer).
4 28 Turner Meyer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Turner Meyer fail to help. Gain an Enemy.
4 28 Turner Meyer have no idea what happened to Turner Meyer – they found Turner Meyer's ship drifting on the fringes of friendly space.
5 31 Continued as Scout (Explorer).
5 32 Turner Meyer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 32 Entered Merchant Academy with the Shipboard curriculum.
6 33 Expand the field of Electronics (Comms), but gain a Rival in Turner Meyer's former tutor.
6 36 Graduated.
7 36 Became a Merchant (Merchant Marine) with the new title Crewman.
7 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 40 Continued as Merchant (Merchant Marine).
8 44 Smuggle illegal items onto a planet.
8 44 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 44 Continued as Merchant (Merchant Marine).
9 47 Make an unexpected connection outside Turner Meyer's normal circles. Gain a Contact.
9 48 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 48 Aging Crisis. Owe 40,000 for medical bills.
10 48 Retired at age 48.
10 48 Voluntarily left Merchant Marine
10 48 Became a Believer (Holy Warrior) with the new title Hopeful.
10 49 Opponents of Turner Meyer's belief system ambush Turner Meyer.
10 49 Lost eye or limb. Owe 5,000 for medical bills.
11 49 Aging Crisis. Owe 30,000 for medical bills.
11 49 Retired.
11 52 Birth or Death involving a family member or close friend.
12 53 Aging Crisis. Owe 10,000 for medical bills.
12 57 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 59 Moved to a new world.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 62 Betrayal. Convert an Ally into a Rival or Enemy.
15 65 Aging Crisis. Owe 30,000 for medical bills.
15 66 Moved to a new world.
16 69 Aging Crisis. Owe 50,000 for medical bills.
16 73 Betrayal. Convert an Ally into a Rival or Enemy.
17 73 Aging Crisis. Owe 50,000 for medical bills.
17 75 Betrayal. Convert an Ally into a Rival or Enemy.
18 77 Aging Crisis. Owe 20,000 for medical bills.
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