Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in a feud with a rival criminal organization. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 3. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
36 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Became a Scout (Explorer). |
7 |
42 |
Vincent Spencer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vincent Spencer fail to help. Gain an Enemy. |
7 |
42 |
Vincent Spencer have no idea what happened to Vincent Spencer – they found Vincent Spencer's ship drifting on the fringes of friendly space. |
8 |
42 |
Continued as Scout (Explorer). |
8 |
44 |
Psychologically damaged by Vincent Spencer's time in the scouts. |
9 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Vincent Spencer come into conflict with a splinter group Vincent Spencer's own religion which maintains Vincent Spencer's version is the wrong one. Gain 3 Rivals. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
55 |
Encounter a Psionic institute. |
11 |
55 |
Tested for psionic powers |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |