Retired Initiate Walton Suthmeer  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 1 (-2)111731
Bully, Tense
 
Skills
Animals 0
Astrogation 0
Carouse 2
Deception 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Medic 0
Persuade 5
Profession (Worker/Armourer) 1
Profession (Worker/Construction) 1
Profession (Sports/Motorsports) 1
Profession (Worker/Religion) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 23
Merchant Broker 01
Citizen Corporate 01
Drifter Barbarian 01
Scout Surveyor Scout11
Merchant Free Trader 22
Believer Mainstream Believer Initiate15
Retired 02
 
EducationGraduated
Spacer Community Failed
 
Name Type Affinity Enmity Power Influence Species
Norma Barry Enemy 0 1 4 6 Murrissi (F/28)
Norma Barry gains in power.
 
Term Age History
1 18 Entered a spacer community.
1 21 War breaks out, triggering a mandatory draft.
1 21 Fled from the draft.
1 21 Left the spacer community.
2 21 Became a Drifter (Wanderer).
2 25 Promoted to Drifter (Wanderer) rank 1.
3 25 Continued as Drifter (Wanderer).
3 28 Attempted a risky adventure and was injured.
3 28 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 29 Promoted to Drifter (Wanderer) rank 2.
4 29 Continued as Drifter (Wanderer).
4 32 Walton Suthmeer do not know what happened to Walton Suthmeer. There is a gap in Walton Suthmeer's memory.
5 32 Became a Merchant (Broker).
5 34 Imperial trade restrictions force Walton Suthmeer out of business.
6 34 Became a Citizen (Corporate).
6 35 Life ruined by a criminal gang. Gain the gang as an Enemy
7 35 Switched to Drifter (Barbarian).
7 37 Attacked by enemies that Walton Suthmeer easily defeat.
7 37 Gain Enemy if Walton Suthmeer don't already have one.
8 39 Voluntarily left Barbarian
8 39 Failed to qualify for Explorer (Scout).
8 39 Submitted to the draft.
8 39 Became a Scout (Surveyor).
8 43 Walton Suthmeer's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
8 43 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 43 Switched to Merchant (Free Trader).
9 45 A good deal ensures Walton Suthmeer is living the high life for a few years.
9 47 Promoted to Merchant (Free Trader) rank 1.
10 47 Continued as Merchant (Free Trader).
10 51 Promoted to Merchant (Free Trader) rank 2.
11 51 Voluntarily left Free Trader
11 51 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 53 Walton Suthmeer retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired at age 55.
12 55 Continued as Believer (Mainstream Believer).
12 58 Walton Suthmeer retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 59 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Continued as Believer (Mainstream Believer).
13 63 Walton Suthmeer is chosen to represent Walton Suthmeer's faith in a vid show or other highly public forum.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 63 Continued as Believer (Mainstream Believer).
14 66 Walton Suthmeer is chosen to represent Walton Suthmeer's faith in a vid show or other highly public forum.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 67 Continued as Believer (Mainstream Believer).
15 69 Walton Suthmeer is chosen to represent Walton Suthmeer's faith in a vid show or other highly public forum.
15 71 Forced to muster out.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 71 Retired.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 75 Aging Crisis. Owe 20,000 for medical bills.
17 78 Good fortune.
18 79 Aging Crisis. Owe 40,000 for medical bills.
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