Retired Warrior Winston Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 79 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 1 (-2)111721
Faded tattoos, Guilt prone, Delusional about own skills
 
Skills
Astrogation 0
Flyer (Wing) 1
Gun Combat (Archaic) 1
Language (Galanglic (3rd Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Recon 1
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 2
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Barbarian Warrior35
Believer Mainstream Believer Lay Person-15
Agent Law Enforcement Corporal12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Flenn Graves Enemy 0 5 1 2 Sydite (M/44)
Flenn Graves gains in power and influence.
Brady Cropper Enemy 0 1 0 0 Florian (M/51)
Relationship soured.
Minta McLelland Enemy 1 3 2 3 Sydite (F/41)
Minta McLelland gained influence with the character’s assistance.
Glover Brewer Enemy 0 3 5 2 Florian (M/71)
Tyler Grimaldi Enemy 0 5 1 2 Sydite (M/42)
Relationship soured.
Hobart Cause Enemy 0 3 1 2 Iltharan (M/22)
Zona Middlemiss Contact 2 1 0 4 Sydite (F/35)
Zona Middlemiss is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Psychologically damaged by Winston Learmonth's time in the scouts.
2 20 Became a Drifter (Barbarian).
2 24 Promoted to Drifter (Barbarian) rank 1.
3 24 Continued as Drifter (Barbarian).
3 28 Find valuable salvage.
3 28 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
4 28 Continued as Drifter (Barbarian).
4 30 Amnesia.
4 32 Forced to continue current assignment.
4 32 Promoted to Drifter (Barbarian) rank 3.
5 32 Continued as Drifter (Barbarian).
5 34 Attacked by enemies that Winston Learmonth easily defeat.
5 34 Gain Enemy if Winston Learmonth don't already have one.
6 36 Continued as Drifter (Barbarian).
6 39 Attempted a risky adventure and was wildly successful.
6 40 Forced to muster out.
7 40 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 43 Winston Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 44 Voluntarily left Mainstream Believer
8 44 Failed to qualify for Merchant Marine (Merchant).
8 44 Submitted to the draft.
8 44 Became a Agent (Law Enforcement) with the new title Rookie.
8 48 Given specialist training in vehicles.
8 48 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
9 48 Aging Crisis. Owe 40,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Agent (Law Enforcement).
9 49 Life ruined by a criminal gang. Gain the gang as an Enemy
10 49 Aging Crisis. Owe 40,000 for medical bills.
10 49 Returned to Believer (Mainstream Believer).
10 51 Winston Learmonth refused an offer of inducements to betray Winston Learmonth's faith. Gain 5 enemies.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Continued as Believer (Mainstream Believer).
11 54 Someone more charismatic but less devout than Winston Learmonth has become Winston Learmonth's superior.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Believer (Mainstream Believer).
12 60 Winston Learmonth is caught in the periphery of a scandal.
12 60 Demoted to Believer (Mainstream Believer) rank -1 with the new title Lay Person.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Continued as Believer (Mainstream Believer).
13 64 Winston Learmonth is sent to a new community or parish to preach The Word among the poor.
13 65 Forced to muster out.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 65 Retired.
14 68 Moved to a new world.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 70 Gained a contact.
16 73 Aging Crisis. Owe 40,000 for medical bills.
16 75 Good fortune.
17 77 Aging Crisis. Owe 50,000 for medical bills.
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