Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
26 |
A police detective or rival criminal forces Yeyaehael Yaelyae to flee and vows to hunt Yeyaehael Yaelyae down. Gain an Enemy. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Go undercover to investigate an enemy. |
4 |
33 |
Betrayed by a friend. One of Yeyaehael Yaelyae's Contacts or Allies betrays Yeyaehael Yaelyae, ending Yeyaehael Yaelyae's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Attacked by enemies that Yeyaehael Yaelyae easily defeat. |
5 |
38 |
Gain Enemy if Yeyaehael Yaelyae don't already have one. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Gained a contact. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Find valuable salvage. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 3. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
50 |
Attacked by enemies that Yeyaehael Yaelyae easily defeat. |
8 |
50 |
Gain Enemy if Yeyaehael Yaelyae don't already have one. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
54 |
Betrayed by a friend. One of Yeyaehael Yaelyae's Contacts or Allies betrays Yeyaehael Yaelyae, ending Yeyaehael Yaelyae's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Retired. |
10 |
55 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
62 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
66 |
Victim of a crime. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
70 |
Victim of a crime. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |