Retired 2nd Officer Zack Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 79 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 12 (2) 4 (-1)111AC4
Self-Reliant
 
Skills
Admin 2
Animals 0
Art (Presentation) 0
Athletics (Dexterity) 2
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Engineer 0
Gun Combat (Slug) 3
Heavy Weapons (Man Portable) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Medic 1
Melee 0
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Freeloader/Scrounging) 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Free Trader 01
Agent Intelligence Field Agent34
Believer Missionary/Humanitarian Project Leader34
Merchant Merchant Marine 2nd Officer44
Believer Holy Warrior Hopeful01
Retired 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Bernice Clark Enemy 0 3 1 1 Cafadan (F/76)
Theo Cochran Enemy 0 2 1 2 Kargol (F/39)
Yae He Contact 2 1 1 0 Ael Yael (F/30)
Rubin Fitget Enemy 0 4 1 6 Kargol (M/56)
Olen Marsden Ally 6 0 0 2 Dynchia, Imperium (M/18)
Olen Marsden gained influence with the character’s assistance.
Yajaela Yeha Rival 1 3 3 3 Ael Yael (F/47)
An incident occured.
Mark Wells Contact 1 1 0 2 Kedepu (M/29)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Injured. Fully recovered. Owe 2,500 for medical bills.
2 22 Became a Merchant (Free Trader).
2 24 A sudden war destroys Zack Clarke's trade routes and contacts, forcing Zack Clarke to flee that region of space.
2 24 Gain rebels as Enemy
3 24 Became a Agent (Intelligence).
3 28 Go undercover to investigate an enemy.
3 28 A revolution, attack or other unusual event throws Zack Clarke's life into chaos, forcing Zack Clarke to leave the planet.
3 28 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 28 Continued as Agent (Intelligence).
4 29 Advanced training in a specialist field.
4 32 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
5 32 Continued as Agent (Intelligence).
5 35 Established a network of contacts. Gain 1 contacts.
5 36 Promoted to Agent (Intelligence) rank 3.
6 36 Continued as Agent (Intelligence).
6 40 Refused a deal with criminal or other figure under investigation. Gain an Enemy
7 40 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 43 Zack Clarke is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
7 44 Forced to continue current assignment.
7 44 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 44 Continued as Believer (Missionary/Humanitarian).
8 47 Zack Clarke retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 48 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
9 48 Continued as Believer (Missionary/Humanitarian).
9 51 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 52 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
10 52 Continued as Believer (Missionary/Humanitarian).
10 54 Opponents of Zack Clarke's belief system ambush Zack Clarke.
10 54 Nearly killed. Owe 40,000 for medical bills.
11 54 Entered Merchant Academy with the Shipboard curriculum.
11 57 Study Profession (Freeloader/Scrounging) as a hobby.
11 58 Graduated.
12 58 Switched to Merchant (Merchant Marine) with the new title Crewman.
12 58 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 62 Given advanced training in a specialist field
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Retired at age 62.
13 62 Continued as Merchant (Merchant Marine).
13 64 Embroiled in legal trouble.
13 66 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 66 Continued as Merchant (Merchant Marine).
14 70 Embroiled in legal trouble.
14 70 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 70 Continued as Merchant (Merchant Marine).
15 71 Make an unexpected connection outside Zack Clarke's normal circles. Gain a Contact.
15 74 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 74 Voluntarily left Merchant Marine
16 74 Switched to Believer (Holy Warrior) with the new title Hopeful.
16 75 Zack Clarke have been following false teachings!
17 75 Aging Crisis. Owe 50,000 for medical bills.
17 75 Retired.
17 77 Accused of a crime.
18 79 Aging Crisis. Owe 60,000 for medical bills.
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