Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
A sudden war destroys Zack Clarke's trade routes and contacts, forcing Zack Clarke to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
A revolution, attack or other unusual event throws Zack Clarke's life into chaos, forcing Zack Clarke to leave the planet. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
29 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
35 |
Established a network of contacts. Gain 1 contacts. |
5 |
36 |
Promoted to Agent (Intelligence) rank 3. |
6 |
36 |
Continued as Agent (Intelligence). |
6 |
40 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Zack Clarke is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Zack Clarke retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Opponents of Zack Clarke's belief system ambush Zack Clarke. |
10 |
54 |
Nearly killed. Owe 40,000 for medical bills. |
11 |
54 |
Entered Merchant Academy with the Shipboard curriculum. |
11 |
57 |
Study Profession (Freeloader/Scrounging) as a hobby. |
11 |
58 |
Graduated. |
12 |
58 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
12 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
62 |
Given advanced training in a specialist field |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Embroiled in legal trouble. |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
70 |
Embroiled in legal trouble. |
14 |
70 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Merchant (Merchant Marine). |
15 |
71 |
Make an unexpected connection outside Zack Clarke's normal circles. Gain a Contact. |
15 |
74 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Voluntarily left Merchant Marine |
16 |
74 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
16 |
75 |
Zack Clarke have been following false teachings! |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Retired. |
17 |
77 |
Accused of a crime. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |