Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Admiral Connell's ship is damaged, and Admiral Connell have to hitch-hike Admiral Connell's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
25 |
Assigned to work on a secret project for a patron or organisation. |
3 |
26 |
Voluntarily left Field Researcher |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
27 |
Refused to criticise a questionable political leader on Admiral Connell's homeworld. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
32 |
Join homeworld’s celebrity circles |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Corporate (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Admiral Connell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
43 |
Continued as Believer (Holy Warrior). |
8 |
47 |
Admiral Connell is caught in the periphery of a scandal. |
8 |
47 |
Demoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Voluntarily left Holy Warrior |
9 |
47 |
Retired. |
9 |
51 |
Good fortune. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Good fortune. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Birth or Death involving a family member or close friend. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |