Retired 3rd Officer Admiral Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 80 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0)111176
Values hard work, Rude, Joyful
 
Skills
Animals 0
Astrogation 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Small Craft) 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Merchant Merchant Marine 3rd Officer35
Citizen Colonist 01
Believer Holy Warrior Hopeful02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Stewart Stevens Contact 2 1 3 1 Ne Kraeda ren Kelva (M/22)
Egbert Oshea Enemy 0 3 4 2 Florian (M/56)
Arianna Morris Enemy 0 4 0 5 Luriani (F/29)
Arianna Morris is out of contact doing something interesting but not suspicious.
Hezekiah Kinghead Enemy 0 3 2 0 Ne Kraeda ren Kelva (M/17)
Crawford Rogers Contact 1 0 1 1 Trexen (M/33)
Arron Brewer Rival 1 2 3 0 Cassilldan (M/70)
Eugenie Head Ally 1 0 1 1 Dolphin, Imperium (F/63)
Clint Welch Ally 3 0 1 2 Ne Kraeda ren Kelva (M/46)
Albertina Nichols Contact 1 1 1 2 Ne Kraeda ren Kelva (F/37)
Albertina Nichols is actually an organisation such as a political movement or modest sized business.
Andrew McCnaghty Contact 3 1 1 1 Dynchia (M/23)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Spend several years jumping from world to world in Admiral Peck's scout ship.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 25 Admiral Peck's ship is damaged, and Admiral Peck have to hitch-hike Admiral Peck's way back across the stars to the nearest scout base.
2 25 Gain 1 Contacts. Gain 3 Enemies.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Good fortune
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 30 Make an unexpected connection outside Admiral Peck's normal circles. Gain a Contact.
4 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 33 Continued as Merchant (Merchant Marine).
5 37 Smuggle illegal items onto a planet.
5 37 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 37 Continued as Merchant (Merchant Marine).
6 39 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 41 Continued as Merchant (Merchant Marine).
7 43 Moved to a new world.
7 45 Forced to muster out.
8 45 Became a Citizen (Colonist).
8 49 Hard times caused by a lack of interstellar trade costs Admiral Peck Admiral Peck's job.
9 49 Became a Believer (Holy Warrior) with the new title Hopeful.
9 50 Admiral Peck faith is shaken.
10 53 Continued as Believer (Holy Warrior).
10 55 Opponents of Admiral Peck's belief system ambush Admiral Peck.
10 55 Scarred. Owe 5,000 for medical bills.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired at age 55.
11 55 Retired.
11 59 Good fortune.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 71 Gained a contact.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 75 Gained a contact.
16 75 Aging Crisis. Owe 40,000 for medical bills.
16 76 Birth or Death involving a family member or close friend.
17 79 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙