Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Adolphus Bain faith is shaken. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Adolphus Bain aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
One of Adolphus Bain's pieces of art is stolen, and the investigation brings Adolphus Bain into the criminal underworld. |
4 |
34 |
Promoted to Entertainer (Performer) rank 1. |
5 |
34 |
Voluntarily left Performer |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
35 |
Adolphus Bain's scout ship is one of the first on the scene to rescue the survivors of a disaster but Adolphus Bain fail to help. Gain an Enemy. |
5 |
35 |
Psychologically damaged by Adolphus Bain's time in the scouts. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
Adolphus Bain's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
42 |
Returned to Believer (Holy Warrior). |
7 |
43 |
Adolphus Bain have been following false teachings! |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Offered job by a patron. Now owe him a favor. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Failed to qualify for Enforcer (Rogue). |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
49 |
Betrayed by a friend. One of Adolphus Bain's Contacts or Allies betrays Adolphus Bain, ending Adolphus Bain's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Opponents of Adolphus Bain's belief system ambush Adolphus Bain. |
10 |
50 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 |
50 |
Switched to Drifter (Barbarian). |
11 |
51 |
Contact with Government. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Drifter (Barbarian). |
12 |
55 |
Attempted a risky adventure and was injured. |
12 |
55 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Continued as Drifter (Barbarian). |
13 |
61 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Forced to muster out. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Retired. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |