Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Moved to a new world. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Voluntarily left Artist |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Drafted into Law Enforcement |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Befriended by a senior agent. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Rewarded for a successful mission. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
46 |
Switched to Entertainer (Performer). |
8 |
50 |
One of Adrian Atkins's pieces of art is stolen, and the investigation brings Adrian Atkins into the criminal underworld. |
8 |
50 |
Promoted to Entertainer (Performer) rank 1. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
52 |
Win a prestigious prize. |
9 |
54 |
Promoted to Entertainer (Performer) rank 2. |
10 |
54 |
Continued as Entertainer (Performer). |
10 |
57 |
Adrian Atkins is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
57 |
Switched to Drifter (Wanderer). |
11 |
61 |
Attacked by enemies and injured. |
11 |
61 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
11 |
61 |
Gain Enemy if Adrian Atkins don't already have one. |
11 |
61 |
Forced to continue current assignment. |
11 |
61 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Drifter (Wanderer). |
12 |
63 |
Attempted a risky adventure and was wildly successful. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Continued as Drifter (Wanderer). |
13 |
66 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Retired. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |