Retired Scout Al Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 80 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 5 (-1)111565
Successful in work
 
Skills
Admin 2
Advocate 0
Animals 0
Art (Performing) 0
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 2
Broker 0
Diplomat 1
Electronics 0
Investigate 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 0
Melee (Unarmed) 3
Persuade 2
Pilot (Small Craft) 1
Science (Social Sciences/Sophontology) 1
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Scout Surveyor Scout12
Scout Explorer Scout11
Drifter Scavenger 23
Prisoner Fixer 15
Prisoner Thug 24
Prisoner Inmate 11
 
Name Type Affinity Enmity Power Influence Species
Spencer Kildare Enemy 0 2 5 0 Halka (M/59)
Winnie McKenzie Rival 2 0 2 0 Humaniti (F/27)
Forgiveness.
Lou Rouse Enemy 0 3 1 0 Halka (F/53)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Hard times caused by a lack of interstellar trade costs Al Fletcher Al Fletcher's job.
2 19 Failed to qualify for Flight (Navy).
2 19 Submitted to the draft.
2 19 Became a Scout (Surveyor).
2 23 When dealing with an alien race, Al Fletcher botch an opportunity to gather extra intelligence about them.
2 23 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 23 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 23 Continued as Scout (Surveyor).
3 25 Al Fletcher's scout ship is one of the first on the scene to rescue the survivors of a disaster but Al Fletcher fail to help. Gain an Enemy.
3 25 Al Fletcher inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 27 Attempted to change assignments.
4 27 Switched to Scout (Explorer) with previous rank.
4 28 Al Fletcher have no idea what happened to Al Fletcher – they found Al Fletcher's ship drifting on the fringes of friendly space.
5 28 Failed to qualify for Journalist (Entertainer).
5 28 Became a Drifter (Scavenger).
5 32 Survived a risky adventure but gained nothing.
5 32 Promoted to Drifter (Scavenger) rank 1.
6 32 Continued as Drifter (Scavenger).
6 33 Attempted a risky adventure and was injured.
6 33 Injured. Fully recovered. Owe 2,500 for medical bills.
6 36 Promoted to Drifter (Scavenger) rank 2.
7 36 Continued as Drifter (Scavenger).
7 40 Attempted a risky adventure and was sent to prison.
8 40 Became a Prisoner (Fixer).
8 41 Injured. Fully recovered. Owe 5,000 for medical bills.
9 44 Switched to Prisoner (Thug) with previous rank.
9 45 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 48 Returned to Prisoner (Fixer).
10 49 Nearly killed. Owe 35,000 for medical bills.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Prisoner (Fixer).
11 54 Special Duty.
11 56 Promoted to Prisoner (Fixer) rank 1.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Returned to Prisoner (Thug).
12 59 Vocational Training.
12 60 Promoted to Prisoner (Thug) rank 1.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Switched to Prisoner (Inmate) with previous rank.
13 61 Vocational Training.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Returned to Prisoner (Fixer).
14 65 Defeated a prison gang. Gain an Enemy.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 68 Continued as Prisoner (Fixer).
15 70 Severely injured. Fully recovered. Owe 15,000 for medical bills.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 72 Returned to Prisoner (Thug).
16 73 Persecuted by a prison gang.
17 76 Aging Crisis. Owe 60,000 for medical bills.
17 76 Continued as Prisoner (Thug).
17 77 The warden takes an interest in Al Fletcher's case.
17 80 Promoted to Prisoner (Thug) rank 2.
17 80 Paroled from prison.
18 80 Aging Crisis. Owe 60,000 for medical bills.
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