Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Albert Carpenter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Vessel participates in a diplomatic mission. |
2 |
24 |
Gain a contact. |
2 |
26 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Flight). |
3 |
29 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Flight). |
4 |
34 |
Vessel participates in a notable military engagement. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Corporate (Citizen). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
35 |
Albert Carpenter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Gained a contact. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Gained a contact. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Make an unexpected connection outside Albert Carpenter's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
A good deal ensures Albert Carpenter is living the high life for a few years. |
11 |
59 |
Forced to continue current assignment. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
A series of bad deals and decisions force Albert Carpenter into bankruptcy. Albert Carpenter salvages what Albert Carpenter can. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Albert Carpenter accepted an offer of inducements to betray Albert Carpenter's faith. Gain 550,000 in cash. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Retired. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |