Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Imperial trade restrictions force Alex Meredeth out of business. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
25 |
Voluntarily left Barbarian |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
26 |
Expose or are involved in a scandal of some sort. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
Alex Meredeth have been following false teachings! |
5 |
28 |
Returned to Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Alex Meredeth's Contacts or Allies betrays Alex Meredeth, ending Alex Meredeth's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Returned to Believer (Holy Warrior). |
6 |
36 |
Someone more charismatic but less devout than Alex Meredeth has become Alex Meredeth's superior. |
6 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
36 |
Continued as Believer (Holy Warrior). |
7 |
37 |
Alex Meredeth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
39 |
Suffer from a life-threatening illness. |
9 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
40 |
Alex Meredeth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
40 |
Retired at age 40. |
10 |
40 |
Retired. |
10 |
43 |
Gained a contact. |
11 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
45 |
A new romantic starts. Gain an Ally. |
12 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
50 |
Birth or Death involving a family member or close friend. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
53 |
Gained a contact. |
14 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
62 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
70 |
Good fortune. |
18 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
77 |
Gained a contact. |
20 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |