Retired Force Commander Alfred Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 80 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 10 (1) 5 (-1)1119A5
Intolerant, Excessive
 
Skills
Animals 0
Art (Creative) 0
Carouse 0
Diplomat 1
Electronics (Comms) 2
Electronics (Computers) 1
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Leadership 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 3
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Entertainer Journalist Freelancer11
Merchant Free Trader 01
Drifter Wanderer 13
Believer Holy Warrior Force Commander35
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Eulah Lamb Ally 2 0 1 0 Pirian (F/26)
Eulah Lamb is actually an organisation such as a political movement or modest sized business.
Amy Duncan Enemy 0 4 3 3 Tapazmal (F/15)
Glenn Gordon Ally 3 1 5 0 Kedepu (M/64)
An incident occured.
Edwina Tucker Ally 2 0 2 4 Dynchia (F/44)
Curley Meyer Rival 0 2 2 1 Tapazmal (M/20)
Kyle Fillanes Contact 2 1 0 1 Tapazmal (M/59)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Betrayed by a friend. One of Alfred Ray's Contacts or Allies betrays Alfred Ray, ending Alfred Ray's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Became a Entertainer (Journalist).
2 24 Gain a patron in the arts. Gain an Ally
2 24 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
3 24 Voluntarily left Journalist
3 24 Became a Merchant (Free Trader).
3 28 A sudden war destroys Alfred Ray's trade routes and contacts, forcing Alfred Ray to flee that region of space.
3 28 Gain rebels as Enemy
4 28 Failed to qualify for Performer (Entertainer).
4 28 Switched to Drifter (Wanderer).
4 31 Attempted a risky adventure and was injured.
4 31 Lightly injured, no permanent damage. Fully recovered.
5 32 Continued as Drifter (Wanderer).
5 33 Amnesia.
6 36 Continued as Drifter (Wanderer).
6 40 Offered job by a patron. Now owe him a favor.
6 40 Promoted to Drifter (Wanderer) rank 1.
7 40 Became a Believer (Holy Warrior) with the new title Hopeful.
7 42 Alfred Ray is sent to a new community or parish to preach The Word among the poor.
7 44 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
8 44 Continued as Believer (Holy Warrior).
8 45 Alfred Ray is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
8 48 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
9 48 Aging Crisis. Owe 40,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Believer (Holy Warrior).
9 52 Alfred Ray secretly provide religious rites for a dying leader or noble, although they do not share Alfred Ray's faith. Gain an Ally in the family and a Rival who disagrees with Alfred Ray's choice.
9 52 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Continued as Believer (Holy Warrior).
10 53 Alfred Ray is caught in the periphery of a scandal.
10 53 Demoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
10 56 Forced to continue current assignment.
10 56 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Continued as Believer (Holy Warrior).
11 57 Opponents of Alfred Ray's belief system ambush Alfred Ray.
11 57 Severely injured. Owe 5,000 for medical bills.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Retired.
12 59 Victim of a crime.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 64 Good fortune.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 68 Gained a contact.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 70 Moved to a new world.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 74 Moved to a new world.
17 77 Aging Crisis. Owe 60,000 for medical bills.
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