Retired Director Alice Mcandrew  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 80 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 9 (1)111899
Constantly scratching an itch, Stooped gait
 
Skills
Advocate 2
Athletics (Strength) 1
Carouse 0
Deception 2
Diplomat 0
Drive 0
Electronics (Comms) 1
Gun Combat (Slug) 1
Investigate 2
Medic 2
Melee (Blade) 1
Persuade 1
Profession (Sports/Racquet Sports) 1
Recon 4
Stealth 1
Streetwise 1
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Agent Corporate Agent Director89
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Darryl Reed Enemy 0 1 1 3 Vanejenese (M/16)
Elena Magrath Enemy 0 1 1 4 Ne Kraeda ren Kelva (F/39)
Elena Magrath is found or reported dead.
Gerard Ross Ally 2 0 0 1 Kargol (M/50)
Tristan Lane Ally 1 0 2 2 Ne Kraeda ren Kelva (M/32)
Adella Raycraft Ally 3 0 0 0 Ne Kraeda ren Kelva (F/31)
Adella Raycraft loses some of their power base.
Raphael Mar Contact 1 1 1 1 Humaniti (M/38)
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Became a Drifter (Wanderer).
1 19 Betrayed by a friend. One of Alice Mcandrew's Contacts or Allies betrays Alice Mcandrew, ending Alice Mcandrew's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Agent (Corporate Agent).
2 21 An investigation takes on a dangerous turn.
2 21 Life ruined by a criminal gang. Gain the gang as an Enemy
2 23 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 23 Continued as Agent (Corporate Agent).
3 26 Befriended by a senior agent.
3 27 Forced to continue current assignment.
3 27 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 27 Continued as Agent (Corporate Agent).
4 29 An investigation takes on a dangerous turn.
4 31 Promoted to Agent (Corporate Agent) rank 3.
5 31 Continued as Agent (Corporate Agent).
5 34 Go undercover to investigate an enemy.
5 34 Political upheaval strikes Alice Mcandrew's homeworld, and Alice Mcandrew is caught up in the revolution.
6 35 Continued as Agent (Corporate Agent).
6 37 Befriended by a senior agent.
6 39 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
7 39 Continued as Agent (Corporate Agent).
7 40 A new romantic starts. Gain an Ally.
7 43 Promoted to Agent (Corporate Agent) rank 5 with the new title Assistant Director.
8 43 Continued as Agent (Corporate Agent).
8 44 Befriended by a senior agent.
8 47 Promoted to Agent (Corporate Agent) rank 6 with the new title Director.
9 47 Aging Crisis. Owe 50,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Agent (Corporate Agent).
9 51 An investigation takes on a dangerous turn.
9 51 Promoted to Agent (Corporate Agent) rank 7.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Continued as Agent (Corporate Agent).
10 53 Alice Mcandrew went above and beyond the call of duty.
10 55 Promoted to Agent (Corporate Agent) rank 8.
10 55 Forced to muster out.
11 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 56 Alice Mcandrew accepted an offer of inducements to betray Alice Mcandrew's faith. Gain 610,000 in cash.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Retired.
12 63 A new romantic starts. Gain an Ally.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 64 A romantic relationship ends badly. Gain a Rival or Enemy.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 68 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 73 Gained a contact.
16 75 Aging Crisis. Owe 30,000 for medical bills.
16 77 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 60,000 for medical bills.
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