Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Expose or are involved in a scandal of some sort. |
2 |
19 |
Became a Scout (Courier). |
2 |
21 |
Psychologically damaged by Artie Boyd's time in the scouts. |
3 |
21 |
Failed to qualify for Field Researcher (Scholar). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Continued as Scout (Courier). |
3 |
23 |
Spend several years jumping from world to world in Artie Boyd's scout ship. |
4 |
25 |
Continued as Scout (Courier). |
4 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Forced to continue current assignment. |
4 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
29 |
Continued as Scout (Courier). |
5 |
33 |
Artie Boyd inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
33 |
Failed to qualify for Corporate Agent (Agent). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
36 |
Drafted into Explorer |
7 |
37 |
Switched to Scout (Explorer) with previous rank. |
7 |
38 |
Artie Boyd survey an alien world. |
7 |
41 |
Promoted to Scout (Explorer) rank 2. |
8 |
41 |
Continued as Scout (Explorer). |
8 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
43 |
Artie Boyd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
43 |
Failed to qualify for Colonist (Citizen). |
10 |
43 |
Returned to Drifter (Wanderer). |
10 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
47 |
Continued as Drifter (Wanderer). |
11 |
49 |
Artie Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
49 |
Retired at age 49. |
12 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
53 |
Artie Boyd is sent to a new community or parish to preach The Word among the poor. |
12 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Continued as Believer (Missionary/Humanitarian). |
13 |
54 |
Artie Boyd is sent to a new community or parish to preach The Word among the poor. |
13 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
57 |
Continued as Believer (Missionary/Humanitarian). |
14 |
59 |
Artie Boyd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
61 |
Continued as Believer (Missionary/Humanitarian). |
15 |
63 |
Artie Boyd accepted an offer of inducements to betray Artie Boyd's faith. Gain 820,000 in cash. |
15 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
65 |
Retired. |
16 |
67 |
A new romantic starts. Gain an Ally. |
17 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |