Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
Entangled in a bureaucratic or legal morass that distracts Baxter Hislop from Baxter Hislop's work. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
Win a prestigious prize for Baxter Hislop's work. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
38 |
Works is especially well received and popular, making Baxter Hislop a minor celebrity |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
40 |
Injured. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Baxter Hislop aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Failed to qualify for Intelligence (Agent). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
43 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
43 |
Became a Scout (Courier). |
9 |
45 |
Victim of a crime |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Scout (Courier). |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
51 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Continued as Scout (Courier). |
11 |
54 |
Spend several years jumping from world to world in Baxter Hislop's scout ship. |
12 |
55 |
Continued as Scout (Courier). |
12 |
59 |
Spend several years jumping from world to world in Baxter Hislop's scout ship. |
12 |
59 |
Promoted to Scout (Courier) rank 2. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Continued as Scout (Courier). |
13 |
61 |
Baxter Hislop's ship is damaged, and Baxter Hislop have to hitch-hike Baxter Hislop's way back across the stars to the nearest scout base. |
13 |
61 |
Gain 6 Contacts. Gain 2 Enemies. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Retired. |
14 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |