Retired Detective Benjiman Fawns  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 80 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 1 (-2)111461
Always has a runny nose, Brotherly
 
Skills
Admin 0
Advocate 1
Broker 2
Deception 1
Drive (Track) 2
Electronics 0
Investigate 0
Melee (Grapple) 1
Persuade 0
Science (Life Sciences) 0
Steward 0
Streetwise 1
Survival 0
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 23
Agent Law Enforcement Detective34
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Reba Norman Enemy 0 3 2 2 Geonee (F/35)
Gustaf Archer Contact 2 1 0 1 Geonee (M/59)
Rosie Doyle Ally 3 0 5 1 Zhodani, Imperium (F/48)
Ione Fields Contact 3 1 5 0 Lancian (F/49)
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 Embroiled in legal trouble.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 25 Given advanced training in a specialist field
2 26 Promoted to Merchant (Broker) rank 2.
3 26 Continued as Merchant (Broker).
3 28 Benjiman Fawns's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 28 Failed to qualify for Worker (Citizen).
4 28 Submitted to the draft.
4 28 Became a Agent (Law Enforcement) with the new title Rookie.
4 32 Uncover a major conspiracy against Benjiman Fawns's employers.
4 32 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 32 Continued as Agent (Law Enforcement).
5 36 An investigation takes on a dangerous turn.
5 36 Benjiman Fawns's work ends up coming home with Benjiman Fawns, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 36 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
6 36 Continued as Agent (Law Enforcement).
6 39 An investigation takes on a dangerous turn.
6 40 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
7 40 Continued as Agent (Law Enforcement).
7 42 Good fortune
7 44 Forced to muster out.
8 44 Aging Crisis. Owe 60,000 for medical bills.
8 44 Retired at age 44.
8 44 Retired.
8 47 Birth or Death involving a family member or close friend.
9 52 Good fortune.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 56 Betrayal. Convert an Ally into a Rival or Enemy.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 60 Birth or Death involving a family member or close friend.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 61 Gained a contact.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 68 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 70 Moved to a new world.
15 72 Aging Crisis. Owe 60,000 for medical bills.
15 76 Moved to a new world.
16 76 Aging Crisis. Owe 40,000 for medical bills.
16 77 Gained a contact.
17 80 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙