Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Bonnie Carson is rewarded for Bonnie Carson's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Bonnie Carson's business expands, Bonnie Carson's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
32 |
Became a Scout (Explorer). |
5 |
33 |
When dealing with an alien race, Bonnie Carson botch an opportunity to gather extra intelligence about them. |
5 |
33 |
Bonnie Carson have no idea what happened to Bonnie Carson – they found Bonnie Carson's ship drifting on the fringes of friendly space. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
36 |
Voluntarily left Explorer |
6 |
36 |
Failed to qualify for Pirate (Rogue). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Severely injured. Owe 10,000 for medical bills. |
6 |
40 |
Gain Enemy if Bonnie Carson don't already have one. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Bonnie Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Bonnie Carson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired. |
9 |
47 |
Victim of a crime. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |