Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayed by a friend. One of Boyd Stewart's Contacts or Allies betrays Boyd Stewart, ending Boyd Stewart's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
On the front lines of a planetary assault and occupation. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
31 |
A mission goes disastrously wrong due to Boyd Stewart's commander’s error or incompetence, but Boyd Stewart survive. |
4 |
31 |
Cover for the commander and gain an Ally. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
36 |
Boyd Stewart is ordered to take part in a black ops mission that goes against Boyd Stewart's conscience. Gain the lone survivor as an Enemy. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Gained a contact. |
6 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Boyd Stewart faith is shaken. |
8 |
44 |
Continued as Believer (Holy Warrior). |
8 |
46 |
Boyd Stewart accepted an offer of inducements to betray Boyd Stewart's faith. Gain 80,000 in cash. |
8 |
48 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Given advanced training in a specialist field |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Continued as Merchant (Merchant Marine). |
14 |
71 |
Embroiled in legal trouble. |
14 |
72 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Continued as Merchant (Merchant Marine). |
15 |
73 |
Imperial trade restrictions force Boyd Stewart out of business. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Retired. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |