Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
A good deal ensures Brady Duffey is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Make an unexpected connection outside Brady Duffey's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Became a Navy (Flight) with the new title Crewman. |
6 |
38 |
Commanding officer takes an interest in Brady Duffey's career. |
6 |
39 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
39 |
Continued as Navy (Flight). |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
8 |
43 |
Continued as Navy (Flight). |
8 |
47 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
51 |
Brady Duffey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Became a Scholar (Scientist). |
10 |
52 |
An expedition or voyage goes wrong, leaving Brady Duffey stranded in the wilderness. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
54 |
Brady Duffey have been following false teachings! |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Birth or Death involving a family member or close friend. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Find an Alien Artifact. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |