Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Butler Grant learn something Butler Grant should not have – a corporate secret, a political scandal – which Butler Grant can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
A revolution, attack or other unusual event throws Butler Grant's life into chaos, forcing Butler Grant to leave the planet. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
A series of bad deals and decisions force Butler Grant into bankruptcy. Butler Grant salvages what Butler Grant can. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Butler Grant do not know what happened to Butler Grant. There is a gap in Butler Grant's memory. |
6 |
33 |
Failed to qualify for Field Researcher (Scholar). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Returned to Merchant (Broker). |
7 |
39 |
Moved to a new world. |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
45 |
A series of bad deals and decisions force Butler Grant into bankruptcy. Butler Grant salvages what Butler Grant can. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Someone more charismatic but less devout than Butler Grant has become Butler Grant's superior. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Continued as Believer (Holy Warrior). |
10 |
50 |
Butler Grant faith is shaken. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Voluntarily left Holy Warrior |
11 |
53 |
Retired. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |