Retired Settler Clyde Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 80 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 8 (0)111948
Homesick, Giddy, Narcissistic
 
Skills
Admin 0
Advocate 1
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 1
Diplomat 1
Drive (Mole) 1
Drive (Wheel) 1
Electronics 0
Gun Combat (Slug) 1
Medic 0
Melee (Striking) 1
Pilot (Capital Ships) 1
Recon 0
Science (Life Sciences/Genetics) 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
Entertainer Journalist 01
Merchant Broker 02
Drifter Barbarian 13
Believer Holy Warrior Fighter12
Retired 06
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Irene Hopkins Enemy 0 2 0 6 Swanfeh (M/12)
Irene Hopkins was ruined by misfortune caused by the character.
Renee Ocallaghan Rival 1 2 0 1 Trexen (F/27)
Bryant Priest Enemy 0 3 5 3 Zhodani, Imperium (M/19)
Randall Griffiths Enemy 0 2 2 0 Vanejenese (M/30)
Randall Griffiths gained power at the expense of a third party who now blames the character.
Nathan Odonaghue Ally 4 0 1 4 Zaris (M/47)
Ignatius Hall Contact 2 6 0 0 Iltharan (M/67)
Very bad falling out.
Porter Hegan Enemy 0 3 1 4 Kedepu (M/40)
Porter Hegan gains in power and influence.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
2 19 Entered University.
2 20 Gained a contact.
2 21 Dropped out of university.
3 21 Continued as Citizen (Colonist).
3 24 Clyde Peck's business expands, Clyde Peck's corporation grows, or the colony thrives.
3 25 Promoted to Citizen (Colonist) rank 1.
4 25 Continued as Citizen (Colonist).
4 26 Clyde Peck befriend a superior in the corporation or the colony.
4 29 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 29 Continued as Citizen (Colonist).
5 32 Clyde Peck is rewarded for Clyde Peck's diligence or cunning.
5 33 Promoted to Citizen (Colonist) rank 3.
6 33 Voluntarily left Colonist
6 33 Became a Entertainer (Journalist).
6 34 Expose or are involved in a scandal of some sort.
7 34 Became a Merchant (Broker).
7 35 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 38 Continued as Merchant (Broker).
8 42 A sudden war destroys Clyde Peck's trade routes and contacts, forcing Clyde Peck to flee that region of space.
8 42 Gain rebels as Enemy
9 42 Failed to qualify for Surveyor (Scout).
9 42 Became a Drifter (Barbarian).
9 46 Moved to a new world.
9 46 Promoted to Drifter (Barbarian) rank 1.
10 46 Continued as Drifter (Barbarian).
10 49 Attacked by enemies and injured.
10 49 Lightly injured, no permanent damage. Fully recovered.
10 49 Gain Enemy if Clyde Peck don't already have one.
11 50 Continued as Drifter (Barbarian).
11 51 Clyde Peck do not know what happened to Clyde Peck. There is a gap in Clyde Peck's memory.
12 51 Became a Believer (Holy Warrior) with the new title Hopeful.
12 55 Clyde Peck retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 55 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 55 Retired at age 55.
13 55 Continued as Believer (Holy Warrior).
13 56 Clyde Peck aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 56 Aging Crisis. Owe 10,000 for medical bills.
14 56 Retired.
14 58 Moved to a new world.
15 60 Aging Crisis. Owe 50,000 for medical bills.
15 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 64 Aging Crisis. Owe 20,000 for medical bills.
16 66 Moved to a new world.
17 68 Aging Crisis. Owe 50,000 for medical bills.
17 70 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
18 72 Aging Crisis. Owe 60,000 for medical bills.
18 76 Gained a contact.
19 76 Aging Crisis. Owe 30,000 for medical bills.
19 77 Moved to a new world.
20 80 Aging Crisis. Owe 60,000 for medical bills.
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