Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
31 |
Betrayed by a friend. One of Connie Walker's Contacts or Allies betrays Connie Walker, ending Connie Walker's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
33 |
Inherit a gift from a rich relative. |
6 |
35 |
Continued as Noble (Administrator). |
6 |
39 |
Become deeply involved in politics on Connie Walker's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
39 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
7 |
42 |
Political manoeuvrings usurp Connie Walker's position. Gain a Rival. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Connie Walker accepted an offer of inducements to betray Connie Walker's faith. Gain 250,000 in cash. |
8 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
46 |
Returned to Noble (Administrator). |
9 |
47 |
time as a ruler or playboy gives Connie Walker a wide range of experiences. |
9 |
50 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
10 |
50 |
Continued as Noble (Administrator). |
10 |
51 |
Become deeply involved in politics on Connie Walker's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
10 |
54 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Dilettante (Noble). |
11 |
54 |
Continued as Noble (Administrator). |
11 |
57 |
Inherit a gift from a rich relative. |
11 |
58 |
Forced to continue current assignment. |
11 |
58 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Noble (Administrator). |
12 |
60 |
An assassin attempts to end Connie Walker's life. |
12 |
60 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Connie Walker come into conflict with a splinter group Connie Walker's own religion which maintains Connie Walker's version is the wrong one. Gain 3 Rivals. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Retired. |
14 |
67 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Birth or Death involving a family member or close friend. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |