Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Connor Vear's ship is damaged, and Connor Vear have to hitch-hike Connor Vear's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 5 Contacts. Gain 3 Enemies. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Failed to qualify for Merchant Academy. |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
A good deal ensures Connor Vear is living the high life for a few years. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Embroiled in legal trouble. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Imperial trade restrictions force Connor Vear out of business. |
11 |
51 |
Failed to qualify for Merchant Academy. |
11 |
51 |
Returned to Drifter (Scavenger). |
11 |
53 |
Betrayed by a friend. One of Connor Vear's Contacts or Allies betrays Connor Vear, ending Connor Vear's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
56 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
A new romantic starts. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |