Retired 2nd Officer Connor Vear  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 7 (0)111627
Organized
 
Skills
Astrogation 0
Broker 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 0
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Sports/Golf) 1
Profession (Freeloader/Scrounging) 1
Science (Robotic Sciences/Cybernetics) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 01
Scout Explorer 01
Agent Intelligence 01
Drifter Scavenger 03
Merchant Merchant Marine 2nd Officer45
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Aga Ashdaka Kapshukhir Contact 0 1 0 3 Vilani, Imperium (M/41)
Theo Crogan Contact 2 1 3 1 Ronnin (F/43)
Alhu Jaeel Contact 2 1 1 1 Ael Yael (F/77)
Pleasant Anderson Contact 3 1 4 4 Zhodani, Imperium (M/14)
Pleasant Anderson gained influence with the character’s assistance.
Eldridge Brieris Contact 0 0 0 6 Zhodani, Imperium (M/87)
Sidney Pabst Enemy 0 2 6 1 Libert (M/23)
Relationship soured.
Eliga Male Enemy 0 1 1 1 Kedepu (M/58)
Eliga Male is a member of an organisation which holds a generally opposite view of the Traveller.
Frieda Head Enemy 0 1 1 3 Irhadre (F/61)
Bernhard Peaton Enemy 1 3 4 5 Humaniti (M/15)
Forgiveness.
Catharine Costigan Rival 2 1 0 1 Darrian, Imperium (F/24)
Simeon Maltby Contact 1 0 2 1 Zhodani, Imperium (M/34)
Simeon Maltby is a questionable figure such as a criminal, pirate or disgraced noble.
Relationship altered.
Simeon Maltby is a member of an organisation which holds a generally opposite view of the Traveller.
Alford Edward Ally 3 0 0 0 Libert (M/43)
Jeremiah Gregory Ally 4 0 1 2 Zhodani, Imperium (M/93)
Kurt Black Ally 2 0 2 0 Zhodani, Imperium (M/65)
Kurt Black has negatively life-changing event.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 19 Assigned to work on a secret project for a patron or organisation.
2 22 Voluntarily left Scientist
2 22 Became a Scout (Explorer).
2 24 Connor Vear's ship is damaged, and Connor Vear have to hitch-hike Connor Vear's way back across the stars to the nearest scout base.
2 24 Gain 5 Contacts. Gain 3 Enemies.
3 24 Became a Agent (Intelligence).
3 28 Life ruined by a criminal gang. Gain the gang as an Enemy
4 28 Failed to qualify for Pirate (Rogue).
4 28 Became a Drifter (Scavenger).
4 32 Find valuable salvage.
5 32 Continued as Drifter (Scavenger).
5 34 Suffer from a life-threatening illness.
6 34 Failed to qualify for Merchant Academy.
6 34 Submitted to the draft.
6 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 35 A good deal ensures Connor Vear is living the high life for a few years.
6 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 38 Continued as Merchant (Merchant Marine).
7 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 42 Continued as Merchant (Merchant Marine).
8 45 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 46 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 46 Continued as Merchant (Merchant Marine).
9 48 Embroiled in legal trouble.
9 50 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
10 50 Continued as Merchant (Merchant Marine).
10 51 Imperial trade restrictions force Connor Vear out of business.
11 51 Failed to qualify for Merchant Academy.
11 51 Returned to Drifter (Scavenger).
11 53 Betrayed by a friend. One of Connor Vear's Contacts or Allies betrays Connor Vear, ending Connor Vear's career. That Contact or Ally becomes a Rival or Enemy.
12 53 Aging Crisis. Owe 50,000 for medical bills.
12 53 Retired at age 53.
12 53 Retired.
12 56 Gained a contact.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 60 Betrayal. Convert an Ally into a Rival or Enemy.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 62 Betrayal. Convert an Ally into a Rival or Enemy.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 69 Aging Crisis. Owe 50,000 for medical bills.
16 72 A new romantic starts. Gain an Ally.
17 73 Aging Crisis. Owe 40,000 for medical bills.
17 75 A new romantic starts. Gain an Ally.
18 77 Aging Crisis. Owe 30,000 for medical bills.
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