Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Dallas Hunter's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Dallas Hunter survey an alien world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Dallas Hunter have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
34 |
A mission goes disastrously wrong due to Dallas Hunter's commander’s error or incompetence, but Dallas Hunter survive. |
4 |
34 |
Cover for the commander and gain an Ally. |
4 |
34 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Ground Assault (Marine). |
5 |
34 |
Continued as Marine (Star Marine). |
5 |
37 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
6 |
38 |
Continued as Marine (Star Marine). |
6 |
42 |
Advanced training in a specialist field |
6 |
42 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
7 |
42 |
Continued as Marine (Star Marine). |
7 |
44 |
Assigned to an assault on an enemy fortress. |
7 |
44 |
Injured |
7 |
46 |
Promoted to Marine (Star Marine) rank 4 with the new title Sergeant. |
8 |
46 |
Continued as Marine (Star Marine). |
8 |
49 |
Lost eye or limb. Fully recovered. |
9 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
53 |
Dallas Hunter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
53 |
Continued as Believer (Missionary/Humanitarian). |
10 |
57 |
Dallas Hunter accepted an offer of inducements to betray Dallas Hunter's faith. Gain 860,000 in cash. |
11 |
57 |
Became a Drifter (Scavenger). |
11 |
60 |
Betrayed by a friend. One of Dallas Hunter's Contacts or Allies betrays Dallas Hunter, ending Dallas Hunter's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
60 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
62 |
Dallas Hunter come into conflict with a splinter group Dallas Hunter's own religion which maintains Dallas Hunter's version is the wrong one. Gain 2 Rivals. |
13 |
62 |
Switched to Drifter (Wanderer). |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
66 |
Continued as Drifter (Wanderer). |
14 |
68 |
Attacked by enemies that Dallas Hunter easily defeat. |
14 |
68 |
Gain Enemy if Dallas Hunter don't already have one. |
14 |
70 |
Forced to muster out. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Retired at age 70. |
15 |
70 |
Retired. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |