Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Find Ancient Technology. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Daniel Shelton's Contacts or Allies betrays Daniel Shelton, ending Daniel Shelton's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Army Support (Army). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Advanced training in a specialist field. |
4 |
33 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
33 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
5 |
33 |
Continued as Navy (Flight). |
5 |
35 |
Special assignment or duty on board ship. |
5 |
37 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
6 |
37 |
Continued as Navy (Flight). |
6 |
40 |
Daniel Shelton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Scout (Surveyor). |
7 |
45 |
Daniel Shelton's ship is damaged, and Daniel Shelton have to hitch-hike Daniel Shelton's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 1 Contacts. Gain 2 Enemies. |
8 |
45 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
45 |
Returned to Drifter (Wanderer). |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
51 |
Daniel Shelton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
53 |
Daniel Shelton aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
55 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Voluntarily left Mainstream Believer |
11 |
55 |
Retired. |
11 |
57 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Severely injured. Owe 5,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |