Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Duncan Jones went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
35 |
A revolution, attack or other unusual event throws Duncan Jones's life into chaos, forcing Duncan Jones to leave the planet. |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Soulhunter (Commando) with the new title Least Claw. |
6 |
36 |
Duncan Jones's vessel participates in a notable engagement. |
6 |
39 |
Commissioned in Soulhunter (Commando) with the new title Kaltrhar. |
6 |
39 |
Promoted to Soulhunter (Commando) officer rank 2 with the new title Shin Kaltrhar. |
7 |
39 |
Continued as Soulhunter (Commando). |
7 |
43 |
A mission goes horribly wrong. Duncan Jones and several others are captured and mistreated by the enemy. Gain gaoler as Enemy. |
8 |
43 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
47 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
53 |
Find valuable salvage. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
56 |
Suffer from a life-threatening illness. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
Spend time with an alien race. Gain a contact. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Accused of a crime. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |