Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
When dealing with an alien race, Dwight Henry botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Dwight Henry inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Psychologically damaged by Dwight Henry's time in the scouts. |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
30 |
Moved to a new world. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
33 |
Nearly killed. Owe 12,500 for medical bills. |
6 |
33 |
Returned to Scout (Explorer). |
6 |
37 |
Severely injured. Owe 10,000 for medical bills. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
41 |
Dwight Henry join a gambling circle on board. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
41 |
Continued as Navy (Line/Crew). |
8 |
45 |
Dwight Henry foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
45 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
9 |
45 |
Voluntarily left Line/Crew |
9 |
45 |
Returned to Drifter (Scavenger). |
9 |
49 |
Dwight Henry do not know what happened to Dwight Henry. There is a gap in Dwight Henry's memory. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Dwight Henry come into conflict with a splinter group Dwight Henry's own religion which maintains Dwight Henry's version is the wrong one. Gain 1 Rivals. |
11 |
50 |
Switched to Drifter (Barbarian). |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Drifter (Barbarian). |
12 |
56 |
Betrayed by a friend. One of Dwight Henry's Contacts or Allies betrays Dwight Henry, ending Dwight Henry's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
56 |
Retired. |
13 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Gained a contact. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
78 |
Good fortune. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |