Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Earle Mason left the community. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Earle Mason do not know what happened to Earle Mason. There is a gap in Earle Mason's memory. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
38 |
Earle Mason retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Someone more charismatic but less devout than Earle Mason has become Earle Mason's superior. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Someone more charismatic but less devout than Earle Mason has become Earle Mason's superior. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Returned to Drifter (Scavenger). |
8 |
47 |
Suffer from a life-threatening illness. |
8 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
53 |
Betrayed by a friend. One of Earle Mason's Contacts or Allies betrays Earle Mason, ending Earle Mason's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Psion (Wild Talent). |
10 |
54 |
Gift causes a former ally to turn on Earle Mason and betray Earle Mason. One Ally or Contact becomes an Enemy. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired. |
11 |
57 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |