Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Opponents of Edgar Gibb's belief system ambush Edgar Gibb. |
1 |
20 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Given a special assignment or duty in Edgar Gibb's unit. |
2 |
24 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Army (Army Support). |
3 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Became a Entertainer (Performer). |
4 |
29 |
Refused to criticise a questionable political leader on Edgar Gibb's homeworld. |
5 |
29 |
Continued as Entertainer (Performer). |
5 |
33 |
Gain a patron in the arts. Gain an Ally |
5 |
33 |
Promoted to Entertainer (Performer) rank 1. |
6 |
33 |
Continued as Entertainer (Performer). |
6 |
35 |
One of Edgar Gibb's pieces of art is stolen, and the investigation brings Edgar Gibb into the criminal underworld. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Make an unexpected connection outside Edgar Gibb's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Risk Edgar Gibb's fortune on a possibility lucrative deal and win. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
49 |
Became a Drifter (Scavenger). |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Edgar Gibb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Edgar Gibb is caught in the periphery of a scandal. |
12 |
60 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Good fortune |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Edgar Gibb faith enjoys an explosion of popularity largely thanks to Edgar Gibb's efforts. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
Edgar Gibb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Retired. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |