Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Elvin Fawns do not know what happened to Elvin Fawns. There is a gap in Elvin Fawns's memory. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
24 |
Severely injured. Owe 5,000 for medical bills. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
A sudden war destroys Elvin Fawns's trade routes and contacts, forcing Elvin Fawns to flee that region of space. |
5 |
31 |
Gain rebels as Enemy |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
Given advanced training in a specialist field |
6 |
36 |
Forced to muster out. |
7 |
36 |
Failed to qualify for Performer (Entertainer). |
7 |
36 |
Returned to Drifter (Wanderer). |
7 |
37 |
Lost eye or limb. Owe 2,500 for medical bills. |
8 |
37 |
Became a Citizen (Colonist). |
8 |
40 |
Hard times caused by a lack of interstellar trade costs Elvin Fawns Elvin Fawns's job. |
9 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Elvin Fawns is chosen to represent Elvin Fawns's faith in a vid show or other highly public forum. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Opponents of Elvin Fawns's belief system ambush Elvin Fawns. |
10 |
48 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
11 |
48 |
Returned to Drifter (Barbarian). |
11 |
52 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
56 |
Good fortune. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |