Retired Settler Emery Mulvahil  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 3 (-1)1116A3
Traitorous, Expressive hands, Overly long toes
 
Skills
Admin 0
Deception 0
Drive (Mole) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 1
Mechanic 0
Medic 0
Melee (Fencing) 0
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Science (Physical Sciences) 0
Seafarer 0
Stealth 1
Steward 2
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 03
Merchant Free Trader 12
Citizen Colonist Settler23
Retired 08
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Dillard Ray Ally 4 0 0 5 Swanfeh (M/28)
Dillard Ray belongs to an uncommon alien species.
Elena Russell Ally 3 0 0 2 Cafadan (F/32)
Elena Russell loses some of their power base.
Alvis Stevens Ally 1 0 1 1 Zaris (M/13)
Ollie Dixon Rival 1 1 1 2 Zaris (F/44)
Ocie Ahern Contact 2 1 1 0 Zaris (M/66)
Logan Howe Enemy 0 1 0 1 Zaris (M/15)
Logan Howe has had an unexpected run of good fortune lately.
Jesse Reekey Enemy 0 5 0 1 Ziadd (F/49)
Margaret Maiden Contact 2 1 1 3 Zaris (F/26)
Kylie Wigram Ally 3 0 0 1 Darmine (F/27)
Flossie Staff Ally 2 0 2 1 Darmine (F/65)
Flossie Staff fell on hard times.
 
Term Age History
1 18 Entered the school of hard knocks.
1 19 Made lifelong friends. Gain 3 Allies.
1 22 Failed in the school of hard knocks.
2 22 Became a Agent (Corporate Agent).
2 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Agent (Corporate Agent).
3 27 Find an Alien Artifact.
4 30 Continued as Agent (Corporate Agent).
4 31 Hard times caused by a lack of interstellar trade costs Emery Mulvahil's job.
5 31 Became a Merchant (Free Trader).
5 32 Make an unexpected connection outside Emery Mulvahil's normal circles. Gain a Contact.
5 35 Promoted to Merchant (Free Trader) rank 1.
6 35 Continued as Merchant (Free Trader).
6 38 A sudden war destroys Emery Mulvahil's trade routes and contacts, forcing Emery Mulvahil to flee that region of space.
6 38 Gain rebels as Enemy
7 38 Became a Citizen (Colonist).
7 40 Advanced training in a specialist field.
7 42 Promoted to Citizen (Colonist) rank 1.
8 42 Continued as Citizen (Colonist).
8 46 Emery Mulvahil rise to a position of power in Emery Mulvahil's colony or corporation.
8 46 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 46 Continued as Citizen (Colonist).
9 48 Life ruined by a criminal gang. Gain the gang as an Enemy
10 48 Aging Crisis. Owe 30,000 for medical bills.
10 48 Retired at age 48.
10 48 Retired.
10 49 Good fortune.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 54 Gained a contact.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 64 Aging Crisis. Owe 20,000 for medical bills.
14 66 Victim of a crime.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 71 Birth or Death involving a family member or close friend.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 80 Betrayal. Convert an Ally into a Rival or Enemy.
18 80 Aging Crisis. Owe 30,000 for medical bills.
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