Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong and Emery Wright is stranded behind enemy lines. Ejected from the service. |
2 |
21 |
Failed to qualify for Scientist (Scholar). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Worker (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Marine (Star Marine) with previous rank. |
5 |
34 |
Assigned to an assault on an enemy fortress. |
5 |
34 |
Injured |
5 |
36 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
36 |
Continued as Marine (Star Marine). |
6 |
39 |
A mission goes wrong; Emery Wright and several others are captured and mistreated by the enemy. Gain Emery Wright's jailer as an Enemy. |
7 |
39 |
Became a Citizen (Worker). |
7 |
43 |
Emery Wright learn something Emery Wright should not have – a corporate secret, a political scandal – which Emery Wright can profit from illegally. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
44 |
Emery Wright gain experience in a technical field as a computer operator or surveyor. |
8 |
47 |
Promoted to Citizen (Worker) rank 1. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
49 |
Political upheaval strikes Emery Wright's homeworld, and Emery Wright is caught up in the revolution. |
9 |
51 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
51 |
Continued as Citizen (Worker). |
10 |
55 |
Emery Wright rise to a position of power in Emery Wright's colony or corporation. |
10 |
55 |
Promoted to Citizen (Worker) rank 3. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Citizen (Worker). |
11 |
58 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
A notable academic consults with Emery Wright about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Emery Wright is sent to a new community or parish to preach The Word among the poor. |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
73 |
Emery Wright aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Retired. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |