Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Ezra Hutchinson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Ezra Hutchinson's scout ship. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Spend several years jumping from world to world in Ezra Hutchinson's scout ship. |
4 |
32 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
32 |
Voluntarily left Courier |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Ezra Hutchinson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Ezra Hutchinson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ezra Hutchinson's faith. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Ezra Hutchinson faith is shaken. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Ezra Hutchinson refused an offer of inducements to betray Ezra Hutchinson's faith. Gain 1 enemies. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Agent (Intelligence). |
9 |
51 |
Given specialist training in vehicles. |
9 |
52 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Agent (Intelligence). |
10 |
53 |
Go undercover to investigate an enemy. |
10 |
55 |
Ezra Hutchinson learn something Ezra Hutchinson should not have – a corporate secret, a political scandal – which Ezra Hutchinson can profit from illegally. |
10 |
56 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Continued as Agent (Intelligence). |
11 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired. |
12 |
64 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Good fortune. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |