Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Fate Nelson is blamed for an accident that causes the death of several crew members. Fate Nelson's guilt drives Fate Nelson to excel. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
30 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Display heroism in battle, saving the whole ship. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Fate Nelson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Commanding officer takes an interest in Fate Nelson's career. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Flight (Navy). |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
45 |
Refuse to abuse Fate Nelson's position for profit. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) officer rank 6 with the new title Admiral. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Vessel participates in a diplomatic mission. |
8 |
47 |
Gain a contact. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) officer rank 7. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Navy (Flight) with previous rank. |
9 |
53 |
Nearly killed. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
54 |
Fate Nelson secretly provide religious rites for a dying leader or noble, although they do not share Fate Nelson's faith. Gain an Ally in the family and a Rival who disagrees with Fate Nelson's choice. |
10 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Continued as Believer (Missionary/Humanitarian). |
11 |
60 |
Fate Nelson secretly provide religious rites for a dying leader or noble, although they do not share Fate Nelson's faith. Gain an Ally in the family and a Rival who disagrees with Fate Nelson's choice. |
11 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Continued as Believer (Missionary/Humanitarian). |
12 |
65 |
Fate Nelson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Voluntarily left Missionary/Humanitarian |
13 |
65 |
Retired. |
13 |
67 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
Nearly killed. Owe 20,000 for medical bills. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
Gained a contact. |
16 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |