Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
28 |
A mission goes disastrously wrong due to Fidhtozkueggoer's commander’s error or incompetence, but Fidhtozkueggoer survive. |
3 |
28 |
Report commander and gain an Enemy. |
3 |
30 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
4 |
30 |
Voluntarily left Star Marine |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Make an unexpected connection outside Fidhtozkueggoer's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Risk Fidhtozkueggoer's fortune on a possibility lucrative deal and win. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Gained a contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Given advanced training in a specialist field |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Make an unexpected connection outside Fidhtozkueggoer's normal circles. Gain a Contact. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Scout (Courier). |
10 |
58 |
When dealing with an alien race, Fidhtozkueggoer botch an opportunity to gather extra intelligence about them. |
10 |
58 |
Fidhtozkueggoer have no idea what happened to Fidhtozkueggoer – they found Fidhtozkueggoer's ship drifting on the fringes of friendly space. |
10 |
58 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Scout (Courier). |
11 |
59 |
When dealing with an alien race, Fidhtozkueggoer have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
62 |
Promoted to Scout (Courier) rank 2. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Scout (Courier). |
12 |
63 |
Spend several years jumping from world to world in Fidhtozkueggoer's scout ship. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Continued as Scout (Courier). |
13 |
69 |
Fidhtozkueggoer survey an alien world. |
13 |
70 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Continued as Scout (Courier). |
14 |
74 |
Fidhtozkueggoer's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
14 |
74 |
Promoted to Scout (Courier) rank 4. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Attempted to change assignments. |
15 |
74 |
Failed to qualify for Explorer (Scout). |
15 |
74 |
Continued as Scout (Courier). |
15 |
75 |
Perform an exemplary service for the scouts. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |