Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Finis Meighan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Display heroism in battle, saving the whole ship. |
3 |
30 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Flight) with previous rank. |
4 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Finis Meighan is chosen to represent Finis Meighan's faith in a vid show or other highly public forum. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Finis Meighan refused an offer of inducements to betray Finis Meighan's faith. Gain 6 enemies. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
A notable academic consults with Finis Meighan about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Finis Meighan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Became a Drifter (Barbarian). |
11 |
56 |
Finis Meighan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
56 |
Returned to Believer (Missionary/Humanitarian). |
12 |
57 |
Finis Meighan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 5 with the new title Department Director. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Someone more charismatic but less devout than Finis Meighan has become Finis Meighan's superior. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Retired. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |