Retired Captain Finley Ferguson  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 80 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 9 (1) 5 (-1)111C95
Nosy, Quick tempered, Needs Social Approval
 
Skills
Admin 2
Advocate 1
Animals (Veterinary) 1
Astrogation 1
Broker 2
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gunner 0
Mechanic 2
Medic 0
Persuade 1
Pilot (Small Craft) 2
Profession (Worker/Metalworking) 2
Steward 1
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Merchant Broker 12
Scholar Scientist 01
Navy Engineer/Gunner Petty Officer, 2nd class33
Drifter Scavenger 02
Merchant Merchant Marine Captain68
 
Name Type Affinity Enmity Power Influence Species
Wilda Hayes Enemy 0 1 0 0 Cassilldan (F/57)
Dillard Silva Contact 2 1 5 0 Vanejenese (M/13)
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 A good deal ensures Finley Ferguson is living the high life for a few years.
1 22 Forced to continue current assignment.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 23 Finley Ferguson's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 23 Became a Scholar (Scientist).
3 26 Entangled in a bureaucratic or legal morass that distracts Finley Ferguson from Finley Ferguson's work.
4 27 Voluntarily left Scientist
4 27 Failed to qualify for Line/Crew (Navy).
4 27 Submitted to the draft.
4 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 29 Vessel participates in a diplomatic mission.
4 31 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 31 Continued as Navy (Engineer/Gunner).
5 34 Vessel participates in a notable military engagement.
5 35 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
6 35 Continued as Navy (Engineer/Gunner).
6 37 Vessel participates in a diplomatic mission.
6 39 Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class.
7 39 Voluntarily left Engineer/Gunner
7 39 Became a Drifter (Scavenger).
7 42 Find valuable salvage.
8 43 Continued as Drifter (Scavenger).
8 45 Finley Ferguson do not know what happened to Finley Ferguson. There is a gap in Finley Ferguson's memory.
9 45 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 49 Continued as Merchant (Merchant Marine).
10 53 Find Ancient Technology.
11 53 Continued as Merchant (Merchant Marine).
11 57 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 57 Continued as Merchant (Merchant Marine).
12 60 Given advanced training in a specialist field
13 61 Continued as Merchant (Merchant Marine).
13 62 Make an unexpected connection outside Finley Ferguson's normal circles. Gain a Contact.
13 65 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Retired at age 65.
14 65 Continued as Merchant (Merchant Marine).
14 67 A series of bad deals and decisions force Finley Ferguson into bankruptcy. Finley Ferguson salvages what Finley Ferguson can.
14 69 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 69 Continued as Merchant (Merchant Marine).
15 73 Given advanced training in a specialist field
15 73 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 73 Continued as Merchant (Merchant Marine).
16 74 Gained a contact.
16 77 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
17 77 Aging Crisis. Owe 10,000 for medical bills.
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