Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Forrest Paterson rise to a position of power in Forrest Paterson's colony or corporation. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Forrest Paterson is rewarded for Forrest Paterson's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Forrest Paterson's business expands, Forrest Paterson's corporation grows, or the colony thrives. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Forrest Paterson accepted an offer of inducements to betray Forrest Paterson's faith. Gain 320,000 in cash. |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Good fortune |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Attempted a risky adventure and was wildly successful. |
8 |
46 |
Voluntarily left Barbarian |
8 |
46 |
Failed to qualify for Journalist (Entertainer). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Given advanced training in a specialist field |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
66 |
A good deal ensures Forrest Paterson is living the high life for a few years. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
70 |
Gained a contact. |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Continued as Merchant (Merchant Marine). |
14 |
74 |
Gained a contact. |
14 |
74 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
75 |
Forrest Paterson secretly provide religious rites for a dying leader or noble, although they do not share Forrest Paterson's faith. Gain an Ally in the family and a Rival who disagrees with Forrest Paterson's choice. |
15 |
78 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |