Retired Scout Gary Babington  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 1 (-2)111681
Sorrowful, Time driven
 
Skills
Admin 0
Astrogation 1
Athletics 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 3
Electronics (Remote Ops) 1
Explosives 1
Flyer 0
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Persuade 0
Pilot (Spacecraft) 1
Profession (Sports) 0
Science (Robotic Sciences) 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Person05
Scout Surveyor Scout24
Merchant Free Trader 01
Citizen Colonist 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Clyde Cole Enemy 0 6 3 3 Sylean (F/16)
Terra Burns Enemy 0 2 3 6 Urunishani (F/23)
Elsie Porter Ally 3 0 1 1 Hanen (M/18)
French Ryan Ally 2 0 2 5 Sylean (M/47)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 21 Gary Babington is chosen to represent Gary Babington's faith in a vid show or other highly public forum.
2 22 Continued as Believer (Mainstream Believer).
2 26 Gary Babington retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Continued as Believer (Mainstream Believer).
3 29 Gary Babington refuse to secretly provide religious rites for a dying leader or noble, because they do not share Gary Babington's faith.
4 30 Continued as Believer (Mainstream Believer).
4 34 Gary Babington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 34 Became a Scout (Surveyor).
5 38 Gary Babington spend a great deal of time on the fringes of Charted Space.
5 38 Injured. Fully recovered. Owe 5,000 for medical bills.
5 38 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 38 Continued as Scout (Surveyor).
6 40 Spend several years jumping from world to world in Gary Babington's scout ship.
6 42 Promoted to Scout (Surveyor) rank 2.
7 42 Continued as Scout (Surveyor).
7 44 Lost eye or limb.
8 44 Became a Merchant (Free Trader).
8 46 Gary Babington's ship or starport is destroyed by criminals. Gain them as an Enemy.
9 46 Became a Citizen (Colonist).
9 49 Scarred. Fully recovered. Owe 10,000 for medical bills.
10 49 Returned to Scout (Surveyor).
10 53 Psychologically damaged by Gary Babington's time in the scouts.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired at age 53.
11 53 Returned to Believer (Mainstream Believer).
11 57 Moved to a new world.
11 57 Forced to muster out.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired.
12 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 66 A romantic relationship ends badly. Gain a Rival or Enemy.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 71 Victim of a crime.
16 73 Aging Crisis. Owe 10,000 for medical bills.
16 77 Moved to a new world.
17 77 Aging Crisis. Owe 10,000 for medical bills.
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