Retired Project Worker Gerard Lord  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 80 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2)111161
Robust hands
 
Skills
Admin 0
Animals 0
Astrogation 0
Diplomat 1
Drive (Wheel) 1
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Melee (Unarmed) 1
Pilot 0
Science (Social Sciences/Linguistics) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout12
Citizen Colonist 11
Drifter Wanderer 13
Scout Surveyor Scout11
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Believer Missionary/Humanitarian Project Worker13
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Reese Hayes Contact 2 1 0 1 Ne Kraeda ren Kelva (M/74)
Reese Hayes is missing under suspicious circumstances.
Elyae Yilhae Enemy 0 2 1 4 Ael Yael (F/16)
Erika Lamb Enemy 0 3 1 0 Ne Kraeda ren Kelva (F/77)
Jay Roland Rival 2 1 1 0 Ne Kraeda ren Kelva (M/41)
Jay Roland belongs to an unusual cultural or religious group.
Relationship becomes more moderate.
Basil Roland Rival 1 2 0 5 Thaggeshi (M/57)
Basil Roland’s relationships have begun to affect the character.
Travis McLachlan Rival 1 0 3 4 Luriani (M/38)
Cindy Ruth Ally 2 1 1 1 Ne Kraeda ren Kelva (F/20)
Relationship soured.
Meta Taylor Ally 3 0 2 1 Ne Kraeda ren Kelva (F/39)
Zaghknouelgha Ur Figtae Contact 1 0 0 0 Vargr, Imperium (F/20)
Ellie Ward Rival 1 2 4 1 Ne Kraeda ren Kelva (M/20)
 
Term Age History
1 18 Failed to qualify for Physician (Scholar).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 21 Victim of a crime
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Continued as Scout (Courier).
2 25 Gerard Lord's ship is damaged, and Gerard Lord have to hitch-hike Gerard Lord's way back across the stars to the nearest scout base.
2 25 Gain 1 Contacts. Gain 1 Enemies.
3 25 Became a Citizen (Colonist).
3 28 Advanced training in a specialist field.
3 29 Promoted to Citizen (Colonist) rank 1.
4 29 Voluntarily left Colonist
4 29 Failed to qualify for Marine Support (Marine).
4 29 Became a Drifter (Wanderer).
4 30 Drafted into Surveyor
5 33 Switched to Scout (Surveyor) with previous rank.
5 34 Gerard Lord's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
6 37 Failed to qualify for Journalist (Entertainer).
6 37 Switched to Drifter (Scavenger).
6 38 Severely injured.
7 38 Became a Believer (Holy Warrior) with the new title Hopeful.
7 40 Gerard Lord aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 40 Returned to Drifter (Wanderer).
8 44 Attacked by enemies that Gerard Lord easily defeat.
8 44 Gain Enemy if Gerard Lord don't already have one.
8 44 Promoted to Drifter (Wanderer) rank 1.
9 44 Continued as Drifter (Wanderer).
9 45 Suffer from a life-threatening illness.
10 45 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 Gerard Lord retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 49 Aging Crisis. Owe 30,000 for medical bills.
11 49 Retired at age 49.
11 49 Continued as Believer (Missionary/Humanitarian).
11 50 Gerard Lord retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 53 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 53 Aging Crisis. Owe 20,000 for medical bills.
12 53 Continued as Believer (Missionary/Humanitarian).
12 54 Gerard Lord come into conflict with a splinter group Gerard Lord's own religion which maintains Gerard Lord's version is the wrong one. Gain 1 Rivals.
13 54 Aging Crisis. Owe 50,000 for medical bills.
13 54 Retired.
13 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 58 Aging Crisis. Owe 50,000 for medical bills.
14 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 62 Aging Crisis. Owe 20,000 for medical bills.
15 63 Gained a contact.
16 66 Aging Crisis. Owe 20,000 for medical bills.
16 67 Scarred. Fully recovered. Owe 10,000 for medical bills.
17 70 Aging Crisis. Owe 60,000 for medical bills.
17 74 Betrayal. Convert an Ally into a Rival or Enemy.
18 74 Aging Crisis. Owe 20,000 for medical bills.
18 76 A romantic relationship ends badly. Gain a Rival or Enemy.
19 78 Aging Crisis. Owe 50,000 for medical bills.
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