Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Thief) with previous rank. |
3 |
30 |
Arrested and charged. |
3 |
30 |
Hired a lawyer to beat the charges. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Pirate) with the new title Sergeant and previous rank. |
4 |
33 |
A crime lord considers Glen Green his protégé. |
4 |
34 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
5 |
34 |
Voluntarily left Pirate |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Drafted into Infantry |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Became a Army (Infantry) with the new title Private. |
7 |
43 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
43 |
Gain rebels as Enemy |
7 |
46 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
8 |
46 |
Continued as Army (Infantry). |
8 |
49 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
8 |
49 |
Gain rebels as Enemy |
9 |
49 |
Failed to qualify for Merchant Academy. |
9 |
49 |
Switched to Drifter (Scavenger). |
9 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
56 |
Suffer from a life-threatening illness. |
11 |
56 |
Entered Merchant Academy with the Business curriculum. |
11 |
58 |
Good fortune |
11 |
60 |
Graduated. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Merchant (Broker). |
12 |
60 |
Promoted to Merchant (Broker) rank 1. |
12 |
62 |
Gained a contact. |
12 |
64 |
Promoted to Merchant (Broker) rank 2. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
66 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Continued as Merchant (Broker). |
14 |
69 |
A good deal ensures Glen Green is living the high life for a few years. |
14 |
72 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Continued as Merchant (Broker). |
15 |
74 |
Given advanced training in a specialist field |
15 |
76 |
Promoted to Merchant (Broker) rank 4. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Voluntarily left Broker |
16 |
76 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
16 |
79 |
Glen Green come into conflict with a splinter group Glen Green's own religion which maintains Glen Green's version is the wrong one. Gain 1 Rivals. |
16 |
80 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |