Retired Sublieutenant Glover Eade  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 80 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 8 (0)111978
Constantly cracks knuckles
 
Skills
Animals 0
Art (Creative) 0
Astrogation 0
Carouse 0
Deception 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Gunner 0
Investigate 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Striking) 1
Navigation 2
Pilot (Small Craft) 1
Profession (Spacer) 0
Recon 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout14
Drifter Scavenger 12
Agent Intelligence Field Agent23
Navy Flight Sublieutenant2 / 13
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Jamie Gleeson Enemy 0 3 0 6 Sylean (M/31)
Jamie Gleeson has negatively life-changing event.
Tennie Suchet Enemy 0 4 1 1 Suerrat (F/37)
Arrie Armstrong Enemy 0 2 0 0 Humaniti (F/30)
Arrie Armstrong is a member of an organisation which holds a generally opposite view of the Traveller.
Merl Castillo Enemy 0 3 0 3 Suerrat (M/22)
Merl Castillo is a member of an organisation which holds a generally opposite view of the Traveller.
Zella Snape Enemy 0 0 5 5 Suerrat (F/42)
Fred Nelson Ally 3 0 0 3 Suerrat (M/34)
Raphael Cox Enemy 0 2 2 1 Halka (M/49)
Raphael Cox loses some of their power base.
Rita McLachlan Ally 2 0 0 2 Azhanti (F/48)
Christopher Philpot Contact 2 0 1 2 Dynchia (M/66)
Relationship becomes more moderate. Ally becomes a contact.
Angelo Mcandrew Ally 4 0 1 1 Hanen (M/28)
Joe Phillips Contact 2 2 3 0 Suerrat (M/29)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Glover Eade's scout ship is one of the first on the scene to rescue the survivors of a disaster but Glover Eade fail to help. Gain an Enemy.
1 21 Glover Eade have no idea what happened to Glover Eade – they found Glover Eade's ship drifting on the fringes of friendly space.
2 22 Continued as Scout (Courier).
2 26 Spend several years jumping from world to world in Glover Eade's scout ship.
3 26 Continued as Scout (Courier).
3 29 Perform an exemplary service for the scouts.
3 30 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 30 Continued as Scout (Courier).
4 32 Nearly killed. Owe 40,000 for medical bills.
5 32 Became a Drifter (Scavenger).
5 35 Find valuable salvage.
5 36 Promoted to Drifter (Scavenger) rank 1.
6 36 Continued as Drifter (Scavenger).
6 38 Injured. Fully recovered. Owe 2,500 for medical bills.
7 38 Became a Agent (Intelligence).
7 42 Go undercover to investigate an enemy.
7 42 A police detective or rival criminal forces Glover Eade to flee and vows to hunt Glover Eade down. Gain an Enemy.
7 42 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
8 42 Continued as Agent (Intelligence).
8 44 An investigation takes on a dangerous turn.
8 44 Life ruined by a criminal gang. Gain the gang as an Enemy
8 46 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
9 46 Continued as Agent (Intelligence).
9 50 Life ruined by a criminal gang. Gain the gang as an Enemy
10 50 Failed to qualify for Worker (Citizen).
10 50 Submitted to the draft.
10 50 Became a Navy (Flight) with the new title Crewman.
10 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 54 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
11 54 Continued as Navy (Flight).
11 56 Glover Eade foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11 58 Commissioned in Navy (Flight) with the new title Ensign.
11 58 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Navy (Flight).
12 60 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 60 Retired.
13 61 Moved to a new world.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 65 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 70 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 76 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 77 Gained a contact.
18 80 Aging Crisis. Owe 40,000 for medical bills.
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