Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Grace Bowman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
Grace Bowman is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
25 |
Failed to qualify for Marine Support (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Imperial trade restrictions force Grace Bowman out of business. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Returned to Drifter (Barbarian). |
4 |
30 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
35 |
Voluntarily left Barbarian |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Grace Bowman come into conflict with a splinter group Grace Bowman's own religion which maintains Grace Bowman's version is the wrong one. Gain 1 Rivals. |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
40 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
8 |
40 |
Returned to Believer (Missionary/Humanitarian). |
8 |
42 |
Grace Bowman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Grace Bowman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Grace Bowman retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |